![]() ![]() The level of detail into their designs is brilliant – for instance Dionysus’ design bears resemblance to Zagreus himself, and it was only through researching in my own time did I discover that Zagreus is an Orphic God considered to be a precursor to Dionysus, or the first incarnation of him, hence the resemblance in-game. Zeus is jolly and pompous, Artemis coy and humble, Hermes dorky and intelligent, and Dionysus a touch sleazy and drunkenly charming. Each time you encounter them or present a gift to them it’ll progress your own mini-relaitonship with each of them, and they’re almost all captivating and compelling in ways befitting their Mythological lore. They’ll appear throughout each run offering you boons to help buff your power as you make your way up to the surface. The fact they aren’t always present after each run really helps make it a bit more special when they do appear, and the reams and reams of dialogue in the game ensure you’ll be playing for hundreds of hours before you encounter any repetition.īut it’s the Olympians that really shine when it comes to characterisation. The Cthonic Gods that wander the Halls of Hades back in the hub world each have their own administrative role that Zagreus helps them out with, and non-diety characters like mini-gorgon Dusa and the hero Achilles are there to help with gifts or words of advice. The Pantheon of Olympian and Cthonic Gods are brilliantly written and acted, with Zagreus’ relaitonship with each of them developing and blossoming as you play through the game. ![]() It’s often hard to tell in these games whether it’s your own skill improving that allows you to progress further, or if it’s thanks to the perks and buffs you’ve gradually acquired, but in Hades it’s definitely both – and in the endgame you can test how much your skills have grown by stripping away your perks and attempting to escape, which yields more rewards if successful.Ĭharacters: It’s the cast of Hades that really makes the game stand out. It’s a lovely feeling, particularly if you manage to beat one of the layers of the Underworld and progress to a new, unexplored level. Unlike a lot of rogue-likes, each run feels like it’s been worthwhile, no matter how brief, as there’s always something new to experience after a death, even if it’s just a few bits of story progression. This loop makes for an addictive and satisfying experience. With each attempt, you’re able to gradually unlock a multitiude of things that make each subsequent attempt slightly easier stat improvements, weapon unlocks, perks, and of course you progress the brilliant story, with each character having something new to say every time you respawn. Of course, because you’re the son of the devil you can’t truly die, so each time you perish you float down the river Styx and become reborn in Hades’ underworld mansion, ready to go again. Only Hades himself isn’t a fan of this idea, so commands his legions of minions to stop you. You desire to escape to the surface, so you battle your way through the various layers to the surface. ![]() Gameplay: The concept of Hades is simple – you’re the son of Hades, Lord of the underworld, and you’re sick of your dad’s attitude. (Update: You can now buy the very nice boxed version of Hades here.) ![]() With addicting gameplay, compelling characters and story, and a fiendishly addicting loop that kept gamers glued to their consoles, Hades won multiple awards and accolades.īut is Hades worth playing now? Let’s find out… Hades released in 2018 to wideaspread acclaim, touted as the new gold standard of the rogue-like formula. ![]()
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